The Stuff We Draw
Tuesday, November 30, 2010
corrupted vs shadow wip1
Tackling colored light... not really working. There's always the desaturation button.
Work in progress.
Saturday, November 27, 2010
Friday, November 26, 2010
Corrupted vs. Technomage and Golem
I went ahead and tried to move the Technomage away and make her a bit more in line size-wise with the skinned pieces of human flesh on the Corrupted to see how this "feels." (also, more in line with the original art/scale that was on the DW page)I also wasn't feeling like the Corrupted was quite as dynamic as I wanted so I looked up some photos of hawks getting ready to strike and I tried to pull in some of that wing-pose to it. Obviously this killed the detail on him, but that stuff is easy to add back in later once I'm happy(ier) with the composition. Definitely the "wing" membranes look a bit draconic now without bodies stretched out over 'im.
That said: here is some really, really basic blocking. I'm thinking the clouds will be menacing up above and there will be buildings and rubble all around.
Thursday, November 25, 2010
Corrupted vs. Technomage (Golem)
For me, the primary reason I'm participating in Dominance War is to improve my art and push and challenge myself. Along that line: rather than having two figures stand around and look pretty (which is a personal crutch of mine), I decided I would try to have them physically fighting and struggling.
Once I get the figures a bit more "set," I will put them amid a background. My original idea was to exaggerate the scale so that the Corrupted (figure on the left) is SO large that the TechnoMage has to summon/use a golem in order to fight. The Technomage is actually supposed to be the list spot on the golem's back, but I think I will be enlarging her a bit.
The Corrupted has sharp objects danging from chains on his "body" and used them to anchor him in battle as well as to impale it's enemy. Here, I tried to show the golem defending itself, with it's own techno-tentacles holding the Corrupted's misshapen, bladed "arm" at bay, to keep it from being able to make a fatal, final strike.
Again: it's light on fun details (there is also no lighting) at the moment since I'm trying to work on the poses. Critique encouraged, oh please!
-K
Monday, November 22, 2010
Pre Dwar concepts
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